Education 286-701 (3 credits)
Fall Session, 1998

Instructors: Location: Eunice M. Merideth 124F School of Education Bldg. 271-3911 eunice.merideth@drake.edu Hilda L. Williams 212 School of Education Bldg. 271-2919 hilda.williams@drake.edu Education Building 3206 University Ave. Macintosh Lab
General Course Description: This course builds on basic multimedia and hypermedia skills to move from the use of technology to find and share information to a more sophisticated level: the production, construction, and dissemination of polished technological projects. At the core of these activities is the recognition that images--pictorial and symbolic--are central to the development of concepts, the accumulation of our educational experiences and knowledge. Accordingly, classroom activities will involve the following production techniques focused upon the meaningful encoding and presentation of concepts: digital image manipulation, sound editing, CD and newsletter production, and preparation of documents for the World Wide Web. It will also involve the sharing and decoding of conceptual messages through distance learning and video conferencing.
This course will be taught using the Macintosh platform. Applications used will include Microsoft Word 6.0, PowerPoint4.0, HyperStudio 3.1n, Color-It3.2, Web Whacker2.0, Morph2.5, Toast Pro, and SoundMaker, and Avid VideoShop.
Course Objectives: Following this course, the student will be able to use technology to demonstrate. . .
1. manipulating images through the use of filters, textures, recoloring, and masking
2. morphing images
3. recording and mixing sound
4. preparing documents for the World Wide Web
5. downloading/repurposing WWW sites for off-line use
6. capturing video and performing basic video editing
6. pressing CD-ROM disks for use as an electronic portfolio
7. engaging in video conferencing
8. effectively using an ICN connection for presentation
Course Requirements: There are two major requirements for this course.
1. Format and press a CD that includes the following multimedia products:
a. three digital images that have been built to illustrate texture, filtering,
and masking (all phases of development will be presented)
b. three sound bytes that have been recorded and edited
c. an image that has been morphed and saved
d. three web sites that have been "whacked" for repurposing
g. an original video clip (filmed, captured, and edited)
h. additional products chosen to illustrate technological skills and expertise
2. Develop a 10-minute presentation about one of the pieces of software you have learned
in this class and how it might be applied in your classroom or educational setting.
This presentation will be given via the ICN classroom if scheduling permits.
Grading:
CD portfolio 120 points
Class Presentation 40 points
Total Points 160 points
Grade Range:
A=93%
B=85%
C=77%
Attendance: There are no unexcused absences for this class.
Late Work: All materials are due on the last day of class. Grade reductions will be taken for late work.
Evaluation: You will have the opportunity to evaluate the course and instruction at the end of the course. The instructors also welcome suggestions that you might have at any time.
PQP: You will have the opportunity to help your fellow students refine their presentations through the use of peer evaluation using the PQP method--Praise, Question, Polish.
Knowledge Base: Most educational experiences are essentially types of multimedia experiences, involving multiple senses and thinking processes. Eliot Eiser in a recent speech to educational policy makers addresses the impact of technology and multimedia when he states, "Images actualize the variety of the capacities of the mind. Images are at the core of education because the imaginative exploration makes possible worlds possible." Approached from this perspective, technology enables the imagination and encourages creative approaches to teaching and learning. Technology should not only be a tool for using knowledge, it should also be a tool for constructing and sharing knowledge. Multimedia and hypermedia products could be ends in themselves as creative products, but their value to a learning community increases as they are shared through a variety of technological mediums--printed works, the Internet, CD-ROM storage and retrieval, and distance learning.

Sept. 14 and Sept. 21
Image Digitizing and Manipulation (filters, textures, recoloring, and masking)
Oct. 5
Morphing
Oct. 12
Sound Recording and Editing
Oct. 26
Repurposing existing WWW sites for off-line use
Nov. 2
Video capture and basic editing
Nov. 9
CD-ROM production preparation
Lab work
Nov. 16
ICN presentation techniques
Dec. 7
Presentation
CD-Rom Burn